The Costa Business questline provided a neat avenue to “collect all these stories and punctuate the start of those stories so people know how they are resolved and where characters have gone,” which ties things up nicely while setting the stage for future developments. While Fallout 76 always had smaller missions that hinted at story threads through its various updates, this new update goes one step further in connecting everything in a cohesive manner. The two Public Events are intertwined with the Blue Ridge Caraven faction, one of “the most popular factions that are 76 specific” and were “a really good fit,” which meant the team had a great time expanding the lore for players to dive into. With Once in a Blue Moon being the 16th major update for Fallout 76, suffice to say, it can be hard coming up with new ideas to keep the community interested, and for Rush, being able to explore this world that the team has built and flesh it out even more was an alluring idea. To get a better understanding of just what goes into an update like Once in a Blue Moon for Fallout 76, we sat down around the campfire and traded tales with Jonathan Rush, Art Director at Bethesda Game Studios. Of course, there are also a bunch of new rewards and C.A.M.P items to look forward to beyond the bug fixes and quality-of-life changes. The new update brings more Public Events that lead to big fights against the new Cryptids, the Ogua and the Blue Devil, together with new daily quests pertaining to the Costa Business questline.
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